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#1
 Soul Hades

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Boa Tarde Galera vou mostrar alguns erro na minha distro para ver se vocês podem me ajudar

1º Erro



[10/05/2014 13:12:34] [Warning - ItemsFromXml] Duplicate registered item with id 13987
[10/05/2014 13:12:35] [Warning - ItemsFromXml] Duplicate registered item with id 16613
[10/05/2014 13:12:35] [Warning - ItemsFromXml] Duplicate registered item with id 13646
[10/05/2014 13:12:35] [Warning - ItemsFromXml] Duplicate registered item with id 14047
[10/05/2014 13:12:35] [Warning - ItemsFromXml] Duplicate registered item with id 14048
[10/05/2014 13:12:35] [Warning - ItemsFromXml] Duplicate registered item with id 14075


2º Erro



[10/05/2014 13:17:37] [Warning - ActionsEvent] Duplicate registered item id: 12669
[10/05/2014 13:17:37] [Warning - ActionsEvent] Duplicate registered item id: 12110
[10/05/2014 13:17:37] [Warning - ActionsEvent] Duplicate registered item id: 11199

3º Erro


[10/05/2014 13:17:37] [Error - CreatureScript Interface]
[10/05/2014 13:17:37] data/creaturescripts/lib/exp2.0.lua
[10/05/2014 13:17:37] Description:
[10/05/2014 13:17:37] data/creaturescripts/lib/exp2.0.lua:11: table index is nil
[10/05/2014 13:17:37] [Warning - BaseEventsFromXml] Cannot load creaturescripts/lib/

Aqui vai o Arquivo:

Arquivo:
--NIGHTMAREDAMAGE
--GUILLOTINEDAMAGE
--SEISMICTOSSDAMAGE
--PSYCHOSHIFTDAMAGE
--THUNDERWAVEDAMAGE

local combats = {
[PSYCHICDAMAGE] = {cor = COLOR_PSYCHIC},
[GRASSDAMAGE] = {cor = COLOR_GRASS},
[POISONEDDAMAGE] = {cor = COLOR_GRASS},
[MORTALGASDAMAGE] = {cor = COLOR_POISON},
[FIREDAMAGE] = {cor = COLOR_FIRE2},                        
[BURNEDDAMAGE] = {cor = COLOR_BURN},
[WATERDAMAGE] = {cor = COLOR_WATER},
[ICEDAMAGE] = {cor = COLOR_ICE},
[NORMALDAMAGE] = {cor = COLOR_NORMAL},
[GUILLOTINEDAMAGE] = {cor = COLOR_NORMAL},
[FLYDAMAGE] = {cor = COLOR_FLYING},
[GHOSTDAMAGE] = {cor = COLOR_GHOST},
[NIGHTMAREDAMAGE] = {cor = COLOR_GHOST},
[GROUNDDAMAGE] = {cor = COLOR_GROUND},
[ELECTRICDAMAGE] = {cor = COLOR_ELECTRIC},
[THUNDERWAVEDAMAGE] = {cor = COLOR_ELECTRIC},
[ROCKDAMAGE] = {cor = COLOR_ROCK},
[BUGDAMAGE] = {cor = COLOR_BUG},
[FIGHTDAMAGE] = {cor = COLOR_FIGHTING},
[SEISMICTOSSDAMAGE] = {cor = COLOR_FIGHTING},
[DRAGONDAMAGE] = {cor = COLOR_DRAGON},
[POISONDAMAGE] = {cor = COLOR_POISON},
[DARKDAMAGE] = {cor = COLOR_DARK},
[STEELDAMAGE] = {cor = COLOR_STEEL},
}
--edited passiva Foresight!!
local Foresight = {"Machamp", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Machamp"}    
--edited passiva Counter!!
local counter = {"Machamp", "Machoke", "Hitmonchan", "Hitmonlee", "Magmar", "Electabuzz", "Scyther", "Snorlax", "Kangaskhan", "Arcanine", "Shiny Kangaskhan",
"Shiny Arcanine", "Shiny Snorlax", "Shiny Scyther", "Shiny Hitmonchan", "Shiny Hitmonlee", "Shiny Machamp", "Shiny Machoke", "Shiny Magmar", "Shiny Electabuzz"}
--edited passiva levitate!!
local levitate = {"Gengar", "Haunter", "Gastly", "Misdreavus", "Weezing", "Koffing", "Unown", "Shiny Gengar", "Shiny Haunter", "Shiny Gastly",
"Shiny Koffing", "Shiny Weezing"}
--alterado!
local function sendPlayerDmgMsg(cid, text)
if not isCreature(cid) then return true end
doPlayerSendTextMessage(cid, MESSAGE_STATUS_DEFAULT, text)
end

local races = {
[4] = {cor = COLOR_FIRE2},
[6] = {cor = COLOR_WATER},
[7] = {cor = COLOR_NORMAL},
[8] = {cor = COLOR_FIRE2},
[9] = {cor = COLOR_FIGHTING},
[10] = {cor = COLOR_FLYING},
[11] = {cor = COLOR_GRASS},
[12] = {cor = COLOR_POISON},
[13] = {cor = COLOR_ELECTRIC},
[14] = {cor = COLOR_GROUND},
[15] = {cor = COLOR_PSYCHIC},
[16] = {cor = COLOR_ROCK},
[17] = {cor = COLOR_ICE},
[18] = {cor = COLOR_BUG},
[19] = {cor = COLOR_DRAGON},
[20] = {cor = COLOR_GHOST},
[21] = {cor = COLOR_STEEL},
[22] = {cor = COLOR_DARK},
[1] = {cor = 180},
[2] = {cor = 180},
[3] = {cor = 180},
[5] = {cor = 180},
}

local damages = {MORTALGASDAMAGE, GROUNDDAMAGE, ELECTRICDAMAGE, ROCKDAMAGE, FLYDAMAGE, BUGDAMAGE, FIGHTINGDAMAGE, DRAGONDAMAGE, POISONDAMAGE, DARKDAMAGE, STEELDAMAGE, NIGHTMAREDAMAGE, GUILLOTINEDAMAGE, SEISMICTOSSDAMAGE}
local fixdmgs = {PSYCHICDAMAGE, COMBAT_PHYSICALDAMAGE, GRASSDAMAGE, FIREDAMAGE, WATERDAMAGE, ICEDAMAGE, NORMALDAMAGE, GHOSTDAMAGE}
local ignored = {NIGHTMAREDAMAGE, GUILLOTINEDAMAGE, MORTALGASDAMAGE, SEISMICTOSSDAMAGE, PSYCHOSHIFTDAMAGE, POISONEDDAMAGE, BURNEDDAMAGE}
local ignoremiss = {NIGHTMAREDAMAGE, MORTALGASDAMAGE, BURNEDDAMAGE, POISONEDDAMAGE}
local ignorecritical = {MORTALGASDAMAGE, BURNEDDAMAGE, POISONEDDAMAGE, NIGHTMAREDAMAGE}
local cannotkill = {MORTALGASDAMAGE, BURNEDDAMAGE, POISONEDDAMAGE, NIGHTMAREDAMAGE}

function onStatsChange(cid, attacker, type, combat, value)

if combat == FLYSYSTEMDAMAGE then return false end
if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

if not isCreature(attacker) or cid == attacker then
if not isInArray(fixdamages, combat) and combats[combat] then
doSendAnimatedText(getThingPos(cid), value, combats[combat].cor)
end
return true
end

local damageCombat = combat
--------------------------------------------------
if combat == SLEEP_POWDERDAMAGE then
if ehMonstro(cid) and ehMonstro(attacker) then
return false
end
if canAttackOther(cid, attacker) == "Cant" then
return false
end
if isNpcSummon(cid) and getCreatureTarget(cid) ~= attacker then
return false
end
   if getPlayerStorageValue(cid, 21099) >= 1 then return false end
doSleep(cid, value, true)
return false
end
--------------------------------------------------
if combat == POISON_POWDERDAMAGE then
if ehMonstro(cid) and ehMonstro(attacker) then
return false
end
if isNpcSummon(cid) and getCreatureTarget(cid) ~= attacker then
return false
end
if canAttackOther(cid, attacker) == "Cant" then
return false
end

local master = attacker
if isSummon(attacker) then master = getCreatureMaster(attacker) end

   if getPlayerStorageValue(attacker, 21099) >= 1 then return false end
addEvent(doAdvancedPoison, 2500, attacker, master, cid, getPlayerStorageValue(attacker, 919231), value, getPlayerStorageValue(cid, 3893))

return false
end
--------------------------------------------------
if type == STATSCHANGE_HEALTHGAIN then
if cid == attacker then
return true
end
if isSummon(cid) and isSummon(attacker) and canAttackOther(cid, attacker) == "Cant" then
return false
end
return true
end
--------------------------------------------------
if isPlayer(attacker) then

local valor = value
if valor > getCreatureHealth(cid) then
valor = getCreatureHealth(cid)
end

if combat == COMBAT_PHYSICALDAMAGE then
return false
end

if combat == PHYSICALDAMAGE then
doSendMagicEffect(getThingPos(cid), 3)
doSendAnimatedText(getThingPos(cid), valor, races[getMonsterInfo(getCreatureName(cid)).race].cor)
end

if combats[damageCombat] and not isInArray(fixdmgs, damageCombat) then
doSendAnimatedText(getThingPos(cid), valor, combats[damageCombat].cor)
end

if #getCreatureSummons(attacker) >= 1 and not isInArray({POISONEDDAMAGE, BURNEDDAMAGE}, combat) then
doPlayerSendTextMessage(attacker, MESSAGE_STATUS_DEFAULT, "Your "..getPokeName(getCreatureSummons(attacker)[1]).." dealt "..valor.." damage to "..getSomeoneDescription(cid)..".")
end

return true
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) >= 1 and type == STATSCHANGE_HEALTHLOSS then
return false                                                                          
end
--------------------------------------------------
if isPlayer(cid) and #getCreatureSummons(cid) <= 0 and type == STATSCHANGE_HEALTHLOSS then

if isSummon(attacker) or isPlayer(attacker) then
  if canAttackOther(cid, attacker) == "Cant" then return false end
end

local valor = 0
if combat == COMBAT_PHYSICALDAMAGE then
valor = getOffense(attacker)
else
valor = getSpecialAttack(attacker)
end

valor = valor * playerDamageReduction
valor = valor * math.random(83, 117) / 100

if valor >= getCreatureHealth(cid) then
valor = getCreatureHealth(cid)
end

valor = math.floor(valor)

   if valor >= getCreatureHealth(cid) then
      if getPlayerStorageValue(cid, 6598754) >= 1 or getPlayerStorageValue(cid, 6598755) >= 1 then
         setPlayerStorageValue(cid, 6598754, -1)
         setPlayerStorageValue(cid, 6598755, -1)
         doRemoveCondition(cid, CONDITION_OUTFIT)
      end
      if getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
         doRemoveCondition(cid, CONDITION_OUTFIT)
         setPlayerStorageValue(cid, 17000, 0)
         setPlayerStorageValue(cid, 17001, 0)
         setPlayerStorageValue(cid, 63215, -1)
         doChangeSpeed(cid, PlayerSpeed)
local item = getPlayerSlotItem(cid, Cool
local btype = getPokeballType(item.itemid)
     if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
end
     end
     end
     ------------Edited Golden Arena------------------
     if getPlayerStorageValue(cid, 22545) == 1 then
        if getGlobalStorageValue(22550) == 1 then
           doPlayerSendTextMessage(cid, 20, "You are the last survivor of the golden arena! Take your reward!")
           doPlayerAddItem(cid, 2152, 100)  --premio
           setPlayerStorageValue(cid, 22545, -1)
           doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)  
           setGlobalStorageValue(22550, -1)
           doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
           return true          
        else
            setGlobalStorageValue(22550, getGlobalStorageValue(22550)-1)
            setPlayerStorageValue(cid, 22545, -1)
            doTeleportThing(cid, getTownTemplePosition(getPlayerTown(cid)), false)
            doCreatureAddHealth(cid, getCreatureMaxHealth(cid))
            return true
        end
    end
    -------------------------------------------      
   end
doCreatureAddHealth(cid, -valor, 3, 180)
if not isPlayer(cid) then
addEvent(sendPlayerDmgMsg, 5, cid, "You lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
end
return false
end
--------------------------------------------------
if isMonster(attacker) and getPlayerStorageValue(attacker, 201) ~= -1 then
if isPlayer(cid) then
return false
end
if getPlayerStorageValue(getCreatureMaster(cid), ginasios[getPlayerStorageValue(attacker, 201)].storage) ~= 1 then
return false
end
end
--------------------------------------------------
if isMonster(cid) and getPlayerStorageValue(cid, 201) ~= -1 then
if getPlayerStorageValue(getCreatureMaster(attacker), ginasios[getPlayerStorageValue(cid, 201)].storage) ~= 1 then
return false
end
end
--------------------------------------------------
if ehMonstro(cid) and ehMonstro(attacker) then
return false                                          --edited monstro nao atacar monstro
end

local multiplier = 1

  poketype1 = pokes[getCreatureName(cid)].type
  poketype2 = pokes[getCreatureName(cid)].type2

if getCreatureCondition(cid, CONDITION_INVISIBLE) then
return false
end

if damageCombat ~= COMBAT_PHYSICALDAMAGE and not isInArray(ignored, damageCombat) then
if isInArray(effectiveness[damageCombat].super, poketype1) then
multiplier = multiplier + 0.5
end
if isInArray(effectiveness[damageCombat].super, poketype2) then
multiplier = multiplier + 0.5
end
if isInArray(effectiveness[damageCombat].weak, poketype1) then    --Edited effetivenes = pxg... ;p
multiplier = multiplier - 0.25
end
if isInArray(effectiveness[damageCombat].weak, poketype2) then
multiplier = multiplier - 0.25
end
if isInArray(effectiveness[damageCombat].non, poketype1) or isInArray(effectiveness[damageCombat].non, poketype2) then
if isInArray(Foresight, getCreatureName(attacker)) then
  multiplier = 0.5                 --alterado! Foresight
       else
          multiplier = multiplier * 0
       end
end
elseif combat == COMBAT_PHYSICALDAMAGE then
if isGhostPokemon(cid) then               --alterado v1.3
                           
      if not isInArray(Foresight, getCreatureName(attacker)) then  --passiva Foresight!!
         doSendMagicEffect(getThingPos(cid), 3)    
     return false
      end
   end
   
if getCreatureCondition(attacker, CONDITION_INVISIBLE) and not isGhostPokemon(attacker) then
--alterei! n sei pra q serve essa bosta ;x
end
local cd = getPlayerStorageValue(attacker, 32659)
       local cd2 = getPlayerStorageValue(attacker, 3891)
       if cd > 0 or cd2 > 0 then
          if math.random(1, 100) > 50 then  --Edited miss system  -- 50% chance de da miss no atk fisico
     doSendMagicEffect(getThingPos(cid), 211)
     doSendAnimatedText(getThingPos(cid), "MISS", 215)
     return false
          end
       end
end
--------------------------------------------------
local valor = value

if multiplier == 1.5 then
multiplier = 1.75      
elseif multiplier == 1.25 then    --edited effetivines = pxg
multiplier = 1    
end

--------------------------------------------------
   if isSummon(cid) and isSummon(attacker) then
       if getCreatureMaster(cid) == getCreatureMaster(attacker) then
          return false
       end
if canAttackOther(cid, attacker) == "Cant" then
          return false
       end
end

valor = valor * multiplier

if isSummon(attacker) then
valor = valor * getHappinessRate(attacker)
else
valor = valor * summonReduction
end

valor = math.floor(valor)

--[[if combat == BURNEDDAMAGE then
valor = value * getResistance(cid, FIREDAMAGE)
elseif combat == POISONEDDAMAGE then
valor = value * getResistance(cid, POISONDAMAGE)
end]]

if combat == COMBAT_PHYSICALDAMAGE then
  block = 1 - (getDefense(cid) / (getOffense(attacker) + getDefense(cid)))
  valor = getOffense(attacker) * block
   else
      block = 1 - (getSpecialDefense(cid) / (getSpecialAttack(attacker) + getSpecialDefense(cid)))
      valor = valor * block
   end
   
   -------------------------Edited CLAN SYSTEM-----------------------------------
   if isSummon(attacker) and getPlayerStorageValue(getCreatureMaster(attacker), 86228) >= 1 then
      valor = valor*getClanPorcent(getCreatureMaster(attacker), combat, "atk")                           --alterado v1.3
   elseif isSummon(cid) and getPlayerStorageValue(getCreatureMaster(cid), 86228) >= 1 then
      valor = valor - (valor*getClanPorcent(getCreatureMaster(cid), combat, "def", pokes[getCreatureName(cid)].type, pokes[getCreatureName(cid)].type2))
   end
   -----------------------------------------------------------------------
   
   ---------------------- Edited Proteção --------------------------------
   if valor <= 10 then
      valor = math.random(15, 25)
   end
   -----------------------------------------------------------------------
   ---------------------- FEAR / ROAR ------------------------------------
   if getPlayerStorageValue(attacker, 3894) >= 1 then         --alterado!!
   return true
   end
---------------------------------------------------------------------------
local nameP = getCreatureName(cid)

if damageCombat == GROUNDDAMAGE and combat ~= COMBAT_PHYSICALDAMAGE then
  if pokes[nameP].type == "flying" or pokes[nameP].type2 == "flying" or isInArray(levitate, getCreatureName(cid)) then
     return false      
  end
elseif damageCombat == ELECTRICDAMAGE and combat ~= COMBAT_PHYSICALDAMAGE then    --alterado!
  if (pokes[nameP].type == "ground") or (pokes[nameP].type2 == "ground") then
     return false      
  end
elseif damageCombat == NORMALDAMAGE and combat ~= COMBAT_PHYSICALDAMAGE then  
  if (pokes[nameP].type == "ghost") or (pokes[nameP].type2 == "ghost") then
     return false      
  end                                                                        
elseif damageCombat == GHOSTDAMAGE and combat ~= COMBAT_PHYSICALDAMAGE then  
  if (pokes[nameP].type == "normal") or (pokes[nameP].type2 == "normal") then
     return false      
  end
elseif damageCombat == PSYCHICDAMAGE and combat ~= COMBAT_PHYSICALDAMAGE then  
  if (pokes[nameP].type == "dark") or (pokes[nameP].type2 == "dark") then      --alterado v1.3
     return false      
  end
end
-----------------------------------------------------------------------------
local p = getThingPos(cid)                     --poke na pos backup
if p.x == 1 and p.y == 1 and p.z == 10 then
return false                                     --alterado v1.2
end
-----------------------------------------------------------------------------
if valor >= getCreatureHealth(cid) then
if isInArray(cannotKill, combat) and isPlayer(cid) then
valor = getCreatureHealth(cid) - 1
else
valor = getCreatureHealth(cid)
end
end

--------------------------------------------
   if isSummon(attacker) then
if combat == COMBAT_PHYSICALDAMAGE then
doTargetCombatHealth(getCreatureMaster(attacker), cid, PHYSICALDAMAGE, -valor, -valor, 255)
else
doTargetCombatHealth(getCreatureMaster(attacker), cid, damageCombat, -valor, -valor, 255)
end
else
if combat ~= COMBAT_PHYSICALDAMAGE then
doCreatureAddHealth(cid, -math.abs(valor), 3, combats[damageCombat].cor)
else
doCreatureAddHealth(cid, -math.abs(valor), 3, races[getMonsterInfo(getCreatureName(cid)).race].cor)
end

if isSummon(cid) then
   valor = math.floor(valor)
addEvent(sendPlayerDmgMsg, 5, getCreatureMaster(cid), "Your "..getCreatureName(cid).." lost "..valor.." hitpoints due to an attack from "..getSomeoneDescription(attacker)..".")
end

end

local percent = 8 + math.ceil(valor / getCreatureMaxHealth(cid) * 100)
if getCreatureHealth(cid) == 0 or percent <= 0 then return false end
local runCond = false

if math.random(100) <= percent then
runCond = true
end

if runCond then

local condPos = getThingPos(cid)
local color = 215
local text = ""
local effect = 2

if damageCombat == FIREDAMAGE and not isBurning(cid) then
doAdvancedBurn(attacker, isPlayer(getCreatureMaster(attacker)) and getCreatureMaster(attacker) or 0, cid, getPokemonLevel(attacker) * 2, math.random(5, 12))
color = COLOR_FIRE2
text = "BURNING"
effect = 15
elseif damageCombat == POISONDAMAGE and not isPoisoned(cid) and randomCond == checkCond then
doAdvancedPoison(attacker, isPlayer(getCreatureMaster(attacker)) and getCreatureMaster(attacker) or 0, cid, getPokemonLevel(attacker) * 2, math.random(4, 20))
color = COLOR_GRASS
text = "POISONED"
effect = 8
end

doSendMagicEffect(getThingPos(cid), effect)
addEvent(doSendAnimatedText, 15, condPos, text, color)
end

--[[---------------CD BAR-----------------------
if isSummon(cid) then
  doCreatureExecuteTalkAction(getCreatureMaster(cid), "/pokeread")
end  ]]
------------------------------------POTIONS-------------------------------------------
if isSummon(cid) and type == STATSCHANGE_HEALTHLOSS then
  if getPlayerStorageValue(cid, 173) >= 1 then
     if damageCombat ~= BURNEDDAMAGE and damageCombat ~= POISONEDDAMAGE then
        setPlayerStorageValue(cid, 174, 1)
        doSendAnimatedText(getThingPos(cid), "Lost Heal", 144)
     end
  end
end
----------------------------------------PASSIVAS-----------------------------------------
------------------------------"Counter Helix" - "Giro Ball"------------------------------
-- [outfit normal] = {out = outfit girando, efeitos}
local OutFit = {
[366] = {out = 496, cima = 128, direita = 129, esquerda = 130, baixo = 131},  --scyther
[912] = {out = 918, cima = 236, direita = 232, esquerda = 224, baixo = 233},  --Scizor
[1317] = {out = 849, cima = 128, direita = 129, esquerda = 130, baixo = 131}, --Shiny Scyther
[952] = {out = 1193, cima = 251, direita = 253, esquerda = 254, baixo = 252}, --Hitmontop
[909] = {out = 1194, cima = 251, direita = 253, esquerda = 254, baixo = 252}, --pineco
[910] = {out = 1192, cima = 251, direita = 253, esquerda = 254, baixo = 252}, --Forretress
}

local helix = {"Scyther", "Scizor", "Shiny Scyther", "Hitmontop", "Pineco", "Forretress"}

if OutFit[getCreatureOutfit(cid).lookType] or getCreatureOutfit(cid).lookType == 0 then
  local chance = getCreatureName(cid) == "Hitmontop" and (16 + getPlayerStorageValue(cid, 465987)) or 15   --15%chance
  if math.random(1, 100) <= chance then    
 
     if getPlayerStorageValue(cid, 32623) == 1 then  --proteçao pra n usar a passiva 2x seguidas...
     return false
     end

     if not isInArray(helix, getCreatureName(cid)) then return false end
     
     local outfitt =  OutFit[getCreatureOutfit(cid).lookType] or OutFit[getPlayerStorageValue(cid, 98654)]
     local look = getCreatureOutfit(cid).lookType
     
 local min = getPokemonLevel(cid)*5
 local max = getPokemonLevel(cid)*10

     local function damage(cid, min, max)
     if isCreature(cid) then
        if look == 366 or look == 1317 then   --scyther e shiny scyther
           doAreaCombatHealth(cid, BUGDAMAGE, getThingPosWithDebug(cid), scyther5, -min, -max, CONST_ME_NONE)
        elseif look == 952 then               --hitmontop
           doAreaCombatHealth(cid, FIGHTINGDAMAGE, getThingPosWithDebug(cid), scyther5, -min, -max, CONST_ME_NONE)
        else                                  --resto
           doAreaCombatHealth(cid, STEELDAMAGE, getThingPosWithDebug(cid), scyther5, -min, -max, CONST_ME_NONE)
        end
        doAreaCombatHealth(cid, null, getThingPos(cid), scythe1, 0, 0, outfitt.cima) --cima
        doAreaCombatHealth(cid, null, getThingPos(cid), scythe2, 0, 0, outfitt.baixo) --baixo
        doAreaCombatHealth(cid, null, getThingPos(cid), scythe3, 0, 0, outfitt.direita) --direita
        doAreaCombatHealth(cid, null, getThingPos(cid), scythe4, 0, 0, outfitt.esquerda)  --esquerda
     end
     end

     setPlayerStorageValue(cid, 32623, 1)        --proteçao
 doSetCreatureOutfit(cid, {lookType = outfitt.out}, -1)


 local function doChangeO(cid)
 if not isCreature(cid) then return true end
        setPlayerStorageValue(cid, 32623, 0)         --proteçao
        if isSleeping(cid) and getMonsterInfo(getCreatureName(cid)).lookCorpse ~= 0 then
           doSetCreatureOutfit(cid, {lookType = 0, lookTypeEx = getMonsterInfo(getCreatureName(cid)).lookCorpse}, -1)
        else
            doRemoveCondition(cid, CONDITION_OUTFIT)
        end
     end
 
   local delay = 200 -- não mexe
   for i = 1, 2 do
       addEvent(damage, delay*i, cid, min, max)
   end
   addEvent(doChangeO, 2 * 300 + 10, cid)
end
end
-------------------------------------------Lava Counter / Electricity-------------------------------------
local Fire_Thunder = {"Magmar", "Shiny Magmar", "Electabuzz", "Shiny Electabuzz", "Magby", "Elekid"}

--["Nome"] = {effeito, damage}
local eff = {
["Magmar"] = {15, FIREDAMAGE},
["Shiny Magmar"] = {15, FIREDAMAGE},
["Magby"] = {15, FIREDAMAGE},
["Electabuzz"] =  {207, ELECTRICDAMAGE},
["Shiny Electabuzz"] =  {207, ELECTRICDAMAGE},
["Elekid"] =  {207, ELECTRICDAMAGE},
}

if isInArray(Fire_Thunder, getCreatureName(cid)) and math.random(1, 100) <= 15 then
 
     if getPlayerStorageValue(cid, 32623) == 1 then  --proteçao pra n usar a passiva 2x seguidas...
     return false
     end

 local min = getPokemonLevel(cid)*5
 local max = getPokemonLevel(cid)*10
     
     local function sendFireEff(cid, dir, eff, damage)
           if not isCreature(cid) then return true end
           doAreaCombatHealth(cid, damage, getPosByDir(getThingPos(cid), dir), 0, -min, -max, eff)
     end

 local function doSpinFire(cid)
 if not isCreature(cid) then return true end
 local t = {
     [1] = SOUTH,
     [2] = SOUTHEAST,
     [3] = EAST,
     [4] = NORTHEAST,
     [5] = NORTH,
     [6] = NORTHWEST,
     [7] = WEST,
     [8] = SOUTHWEST,
}
for a = 1, 8 do
           addEvent(sendFireEff, a * 140, cid, t[a], eff[getCreatureName(cid)][1], eff[getCreatureName(cid)][2])
end
addEvent(setPlayerStorageValue, 8*140, cid, 32623, 0)        --proteçao
  end

   setPlayerStorageValue(cid, 32623, 1)        --proteçao
doSpinFire(cid)
end
---------------------------------------------Demon Kicker----------------------------------
--[outfit] = outfit chutando,
local hitmonlees = {
[371] =  652,      --hitmonlee
[877] = 878,  --shiny hitmonlee  PxG
[11891] = 652, --hitmonlee durmindo
}

if (getCreatureName(cid) == "Shiny Hitmonlee" or getCreatureName(cid) == "Hitmonlee") and isCreature(getMasterTarget(cid)) then
  if math.random(1, 100) <= (21 + getPlayerStorageValue(cid, 465987)) then
                                                       
     if getDistanceBetween(getThingPos(cid), getThingPos(getMasterTarget(cid))) > 1 then
     return false
     end
     if getPlayerStorageValue(cid, 32623) == 1 then  --proteçao pra n usar a passiva 2x seguidas...
     return false
     end
     
     local function doChangeHitmon(cid)
 if not isCreature(cid) then return true end
        setPlayerStorageValue(cid, 32623, 0)         --proteçao
  if isSleeping(cid) and getMonsterInfo(getCreatureName(cid)).lookCorpse ~= 0 then
     doSetCreatureOutfit(cid, {lookType = 0, lookTypeEx = getMonsterInfo(getCreatureName(cid)).lookCorpse}, -1)
  else
     doRemoveCondition(cid, CONDITION_OUTFIT)
  end
     end
     
        local min = getOffense(cid)*1.1              --getPokemonLevel(cid)*15    
        local max = getOffense(cid)*1.2              --getPokemonLevel(cid)*20  
       
     
        setPlayerStorageValue(cid, 32623, 1)       --proteçao
        if isSleeping(cid) and getMonsterInfo(getCreatureName(cid)).lookCorpse ~= 0 then
           doSetCreatureOutfit(cid, {lookType = hitmonlees[getCreatureOutfit(cid).lookTypeEx]}, -1)
        else
           doSetCreatureOutfit(cid, {lookType = hitmonlees[getCreatureOutfit(cid).lookType]}, -1)
        end
        doTargetCombatHealth(cid, getMasterTarget(cid), FIGHTINGDAMAGE, -min, -max, 255)
       
        addEvent(doChangeHitmon, 700, cid)    
  end
end
-------------------------------------------Demon Puncher-------------------------------------
local monchanOUT = {837, 1080, 1081, 1082, 1079}

if (getCreatureName(cid) == "Shiny Hitmonchan" or getCreatureName(cid) == "Hitmonchan") and isCreature(getMasterTarget(cid)) then
  if math.random(1, 100) <= (21 + getPlayerStorageValue(cid, 465987)) then    
                                                       
      if getDistanceBetween(getThingPos(cid), getThingPos(getMasterTarget(cid))) > 1 then
      return false
      end                    
     
        local min = getOffense(cid)*1.1              --getPokemonLevel(cid)*15    
        local max = getOffense(cid)*1.2              --getPokemonLevel(cid)*20  
       
        if ehMonstro(cid) then
           hands = 0
        else
           hands = getItemAttribute(getPlayerSlotItem(getCreatureMaster(cid), Cool.uid, "hands")
        end
         
        doSendDistanceShoot(getThingPos(cid), getThingPos(getMasterTarget(cid)), 39)
        doTargetCombatHealth(cid, getMasterTarget(cid), hitmonchans[getCreatureName(cid)][hands].type, -min, -max, 255)
       
        local target = getThingPos(getMasterTarget(cid))
        target.x = target.x + 1
       
        if hands == 4 then
        doSendMagicEffect(target, hitmonchans[name][hands].eff)
        else
        doSendMagicEffect(getThingPos(getMasterTarget(cid)), hitmonchans[getCreatureName(cid)][hands].eff)
        end
  end
end
---------------------------------------Stunning Confusion------------------------------------------
local ducks = {"Golduck", "Psyduck", "Shiny Golduck", "Shiny Psyduck"}

if isInArray(ducks, getCreatureName(cid)) and math.random(1, 100) <= 20 then  
     
     if getPlayerStorageValue(cid, 32623) == 1 then  --proteçao pra n usar a spell 2x seguidas...
     return false
     end
     
     local min = getPokemonLevel(cid)*5     --nao sei como funciona o sistema de dano...
     local max = getPokemonLevel(cid)*10     --nao sei como funciona o sistema de dano...
     
     local function damage(cid)
     if isCreature(cid) then
        doAreaCombatHealth(cid, PSYCHICDAMAGE, getThingPosWithDebug(cid), bombWee3, -min, -max, 136)
     end
     end
         
     setPlayerStorageValue(cid, 32623, 1)        --proteçao
     for i = 1, 7 do
         addEvent(damage, i*500, cid)
     end
     addEvent(setPlayerStorageValue, 3500, cid, 32623, 0)        --proteçao
end
-----------------------------------------Groundshock-----------------------------------
if (getCreatureName(cid) == "Kangaskhan" or getCreatureName(cid) == "Shiny Kangaskhan") and math.random(1, 100) <= 20 then
     
     local min = getPokemonLevel(cid)*10     --nao sei como funciona o sistema de dano...
     local max = getPokemonLevel(cid)*15     --nao sei como funciona o sistema de dano...
     
     doAreaCombatHealth(cid, NORMALDAMAGE, getThingPos(cid), scyther5, -min, -max, 255)

 local sps = getThingPos(cid)
 sps.x = sps.x+1
 sps.y = sps.y+1
 doSendMagicEffect(sps, 127)
end
--------------------------------------Electric Charge---------------------------------------------------
local charge = {"Pikachu", "Shiny Pikachu", "Raichu", "Shiny Raichu"}

if isInArray(charge, getCreatureName(cid)) and math.random(1, 100) <= 15 then
  if getPlayerStorageValue(cid, 253) >= 1 then
  return true
  end
  setPlayerStorageValue(cid, 253, 1)
  doSendMagicEffect(getThingPos(cid), 207)
  doSendAnimatedText(getThingPos(cid), "FOCUS", 144)
end
-------------------------------------Melody------------------------------------
if (getCreatureName(cid) == "Wigglytuff" or getCreatureName(cid) == "Shiny Wigglytuff") and math.random(1, 100) <= 10 then
  doAreaCombatHealth(cid, SLEEP_POWDERDAMAGE, getThingPos(cid), powders, -6, -10, 33)
end
------------------------------------- Dragon Fury / Fury ---------------------------------------
local DracoFury = {"Persian", "Shiny Persian", "Gyarados", "Shiny Gyarados", "Dratini", "Shiny Dratini", "Dragonair", "Shiny Dragonair", "Dragonite", "Shiny Dragonite"}

if isInArray(DracoFury, getCreatureName(cid)) and math.random(1, 100) <= 10 then
  if getPlayerStorageValue(cid, 32623) == 1 then
  return false
  end

  setPlayerStorageValue(cid, 32623, 1)

  if getCreatureName(cid) == "Persian" or getCreatureName(cid) == "Shiny Persian" then
     doRaiseStatus(cid, true, false, false, 2, 15)
  else                                               --alterado!
     doRaiseStatus(cid, true, true, false, 2, 15)
  end
           
  for t = 1, 10 do
      addEvent(sendMoveEffect, t*1500, cid, 12)
  end
  addEvent(setPlayerStorageValue, 15000, cid, 32623, 0)
end
------------------------------------- Mega Drain ---------------------------------------
local mega = {"Oddish", "Gloom", "Vileplume", "Kabuto", "Kabutops", "Parasect", "Tangela", "Shiny Oddish",
"Shiny Gloom", "Shiny Vileplume", "Shiny Kabuto", "Shiny Kabutops", "Shiny Parasect", "Shiny Tangela"}
     
if isInArray(mega, getCreatureName(cid)) and math.random(1, 100) <= 10 then

local min = getPokemonLevel(cid)*3  
local max = getPokemonLevel(cid)*5

if not isSummon(cid) then
  doCreatureSay(cid, "Mega Drain!", TALKTYPE_MONSTER)
end
 
  local uid = checkAreaUid(getThingPos(cid), check, 1, 1)
  for _,pid in pairs(uid) do
      if isCreature(cid) and isCreature(pid) and pid ~= cid then
         if isPlayer(pid) and #getCreatureSummons(pid) >= 1 then return false end

         local life = getCreatureHealth(pid)

     doAreaCombatHealth(cid, GRASSDAMAGE, getThingPos(pid), 0, -min, -max, 14)

     local newlife = life - getCreatureHealth(pid)

     doSendMagicEffect(getThingPos(cid), 14)
     if newlife >= 1 then
        doCreatureAddHealth(cid, newlife)
        doSendAnimatedText(getThingPos(cid), "+"..newlife.."", 32)
         end  
      end
  end
end
------------------------------------- Spores Reaction ---------------------------------------
local spores = {"Oddish", "Gloom", "Vileplume", "Shiny Oddish", "Shiny Gloom", "Shiny Vileplume"}

if isInArray(spores, getCreatureName(cid)) and math.random(1, 100) <= 10 then
local random = math.random(1, 3)

  if random == 1 then
     doAreaCombatHealth(cid, SLEEP_POWDERDAMAGE, getThingPos(cid), powders, -2, -3, 27)
  elseif random == 2 then
     doMoveInAreaWithMiss(cid, confusion, 85, 6, "Stun Spore", 1, GRASSDAMAGE, 0, 0)
  else
     local v1 = (10 + getPokemonLevel(cid)) * 2
     setPlayerStorageValue(cid, 919231, v1)
 local v3 = getPokemonLevel(cid) / 10 + 5

 doAreaCombatHealth(cid, POISON_POWDERDAMAGE, getThingPos(cid), powders, -v3, -v3, 84)
  end
end

return false
end


4º Erro


[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546
[10/05/2014 13:17:42] Duplicate uniqueId 22546

5º Erro

[10/05/2014 13:17:45] [Error - LuaScriptInterfaceFile] cannot open data/npc/scripts/aMeowthDealer.lua: No such file or directory
[10/05/2014 13:17:45] [Warning - NpcScriptNpcScript] Cannot load script: data/npc/scripts/aMeowthDealer.lua
[10/05/2014 13:17:45] cannot open data/npc/scripts/aMeowthDealer.lua: No such file or directory

Aqui vai o Arquivo:
R
Arquivo:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end

local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
     
       if msgcontains(msg, 'coin') or msgcontains(msg, 'coins') then  
          selfSay("I have a good offer for you, 2 meowth coins for 1000Dollars, what do you think?", cid)
          talkState[talkUser] = 2
       elseif msgcontains(msg, 'yes') or msgcontains(msg, 'sim') and talkState[talkUser] == 2 then
          if doPlayerRemoveMoney(cid, 100000) == true then  --1k
             selfSay("So there is it! Good luck at the event!", cid)
             doPlayerAddItem(cid, 65527, 2)
             talkState[talkUser] = 0
             return true
          else
             selfSay("You don't have enough money!", cid)
             talkState[talkUser] = 0
             return true
          end
       
       end

return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())              

6º Erro[/b
]

[10/05/2014 13:17:45] [Warning - NpcFromXml] Cannot load npc file (data/npc/.Psychic Master.xml).
[10/05/2014 13:17:45] Info: failed to load external entity "data/npc/.Psychic Master.xml"

Arquivo:
R
Arquivo:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end

local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid


       if msgcontains(msg, 'shiny') or msgcontains(msg, 'Shiny') then
          if getPlayerSlotItem(cid, Cool.uid <= 0 then
             selfSay("Sorry, you don't have a pokemon in the main slot!", cid)
             talkState[talkUser] = 0
     return true
      end                                        --alterado v1.4
     
      ball = getItemAttribute(getPlayerSlotItem(cid, Cool.uid, "poke")
      if not isInArray({"Mr. Mime"}, ball) then
         selfSay("Put a Mr. Mime's pokeball atleast +50 in main slot!", cid)
             talkState[talkUser] = 0
             return true                            --alterado v1.4
 else
             selfSay("So you want to transform your "..ball.." in a Shiny "..ball.."? It will cost 200k!", cid)
             talkState[talkUser] = 4
          end
       elseif (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 4 then
          if getPlayerSlotItem(cid, Cool.uid <= 0 then
             selfSay("Sorry, you don't have a pokemon in the main slot!", cid)
             talkState[talkUser] = 0
     return true
      end
                                                                            --alterado v1.2
      if #getCreatureSummons(cid) >= 1 then
         selfSay("Go back your pokemon!", cid)
             talkState[talkUser] = 0
             return true
          end
     
      local pb = getPlayerSlotItem(cid, Cool.uid
     
      if not isInArray({"Mr. Mime"}, getItemAttribute(pb, "poke")) then     --alterado v1.4
         selfSay("Put a Mr. Mime's pokeball atleast +50 in main slot!", cid)
             talkState[talkUser] = 0
             return true
          end
         
             
          if not getItemAttribute(pb, "boost") or getItemAttribute(pb, "boost") < 50 then
             selfSay("Sorry, your "..getItemAttribute(pb, "poke").." is not boosted +50!", cid)
             talkState[talkUser] = 0
             return true
          end
                                         --100000 = 1k, 1000000 = 10k, 10000000 = 100k
          if doPlayerRemoveMoney(cid, 100000000) == true then
             selfSay("So there is it! Enjoy!", cid)
             local name = getItemAttribute(pb, "poke")
             doItemSetAttribute(pb, "hp", 1)
             doItemSetAttribute(pb, "poke", "Shiny "..getItemAttribute(pb, "poke"))
     doItemSetAttribute(pb, "description", "Contains a Shiny "..getItemAttribute(pb, "poke")..".")
     doItemEraseAttribute(pb, "boost")
     doTransformItem(getPlayerSlotItem(cid, 7).uid, fotos["Shiny "..name])
     if useKpdoDlls then
       doCreatureExecuteTalkAction(cid, "/pokeread")
         end
     talkState[talkUser] = 0
     return true
     else
         selfSay("You don't have enough money!", cid)
         talkState[talkUser] = 0
         return true
         end
       end

return true
end


npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())            


7º Erro


[10/05/2014 13:17:45] [Warning - NpcFromXml] Cannot load npc file (data/npc/.Remover Clan.xml).
[10/05/2014 13:17:45] Info: failed to load external entity "data/npc/.Remover Clan.xml"

Arquivo: Não achei esse arquivo mais achei o .remove lua

Remove .Lua:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
function creatureSayCallback(cid, type, msg)
if(not npcHandler:isFocused(cid)) then
return false
end

local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid

       if msgcontains(msg, 'remove clan') or msgcontains(msg, 'remove') then
             selfSay("Voce tem certeza que deseja retirar o seu Clan?", cid)
             talkState[talkUser] = 0
             return true
          end
       if (msgcontains(msg, 'yes') or msgcontains(msg, 'Yes')) and talkState[talkUser] == 0 then
          if getPlayerStorageValue(cid, 86228) >= 1  and getPlayerItemCount(cid, 2160) <= 24 then
             selfSay("Voce nao tem os 250k necessarios.", cid)
          elseif getPlayerStorageValue(cid, 86228) <= 0  and getPlayerItemCount(cid, 2160) >= 25 then
             selfSay("Voce nao tem Clan.", cid)
          elseif getPlayerStorageValue(cid, 86228) >= 1  and getPlayerItemCount(cid, 2160) >= 25 then
          doPlayerRemoveItem(cid, 2160, 25) -- Here you put the id of your saffari balls.
          selfSay("Agora você nao tem Clans.", cid)
          setPlayerStorageValue(cid, 86228, -1)
          setPlayerStorageValue(cid, 862281, -1)
          setPlayerStorageValue(cid, 181617, -1)
          setPlayerStorageValue(cid, 181616, -1)
          setPlayerStorageValue(cid, 181613, -1)
          setPlayerStorageValue(cid, 181619, -1)
          setPlayerStorageValue(cid, 181618, -1)
          setPlayerStorageValue(cid, 181620, -1)
          setPlayerStorageValue(cid, 181612, -1)
          setPlayerStorageValue(cid, 181615, -1)
          setPlayerStorageValue(cid, 181614, -1)
          setPlayerStorageValue(cid, 181626, -1)
          setPlayerStorageValue(cid, 181625, -1)
          setPlayerStorageValue(cid, 181622, -1)
          setPlayerStorageValue(cid, 181621, -1)
          setPlayerStorageValue(cid, 181629, -1)
          setPlayerStorageValue(cid, 181627, -1)
          setPlayerStorageValue(cid, 181623, -1)
          setPlayerStorageValue(cid, 181624, -1)
          setPlayerStorageValue(cid, 181628, -1)
          setPlayerStorageValue(cid, 854789, -1)
          talkState[talkUser] = 0
             return true
         end
     end

return true
end


npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())            



8º Erro




[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (1)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (2)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (4)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (7)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (Cool
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (9)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (10)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (11)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (12)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (13)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (14)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (15)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (17)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (20)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (21)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (22)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (23)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (24)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (25)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (26)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (27)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (28)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (29)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (30)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (31)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (32)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (33)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (34)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (37)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (38)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (39)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (40)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (41)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (42)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (43)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (44)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (46)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (47)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (48)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (49)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (50)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (273)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (303)
[10/05/2014 13:17:45] [Warning - HousesFromXml] House entry not set for: Forgotten headquarter (Flat 1, Area 42) (327)
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#2
 Luan Mello

avatar
Membro
Membro
erro um tem item com mesmo id 1º Erro em items
erro dois é 2 duplicate em actions no caso
erro quatro é em movements tem algum chão com mesmo id ou em movements.xml procure por o id que mostra o erro
erro 8 são house que entrada Casa não definida para: sede Forgotten (Flat 1, Área 42) (327)
então você crio alguma casa que quando você foi colocar para comprar ela saiu afastado ou vocÊ duplicou ela os scripts vejo dps to com preguiça de ler scripts agr
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